THE BASIC PRINCIPLES OF SLAVE ZERO X

The Basic Principles Of Slave Zero X

“There blows the neighborhood: Slave Zero places you answerable for a hijacked sixty-foot biomechanical war device geared to overthrowing SovKahn, an evil dictator who policies futuristic town S1-nine having an iron fist along with a buttload of robots. Outfitted with rocket launchers and machine guns, you have to destroy power crops, hovercraft,

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